Best wishes for 2016 from the Liftoff team. 2016 will be the year of Liftoff, with exciting new features and content to be added on a regular basis. We start with the first update of the year: 0.2.3 and are already hard at work on the next update too!
Get 0.2.3 now on Steam!
This update includes:
- Changes to drone steering behaviour at low and high throttle. We’ve worked together with BorisB (BetaFlight) to solve some issues with flight behaviour. We focussed mainly on the steering behaviour at low and high throttle. Due to changes in the internals of our flight controller, the numerical range of the PID values has changed. People who have changed their PID values from the default values should keep this in mind (The values are now much lower than before).
- A new category of items, “Structures”, has been added to the Track Builder. It currently contains several light rigging pieces which snap to each other and rotate in fixed steps.
- Another attempt has been made to remedy the crashes in the Workbench that some players are experiencing. We will await feedback on this.
About this gravity thing…
We are still looking at the cause of the “floaty” behaviour reported by some players. Many people are suggesting that we change gravity, but this is not an option at this point. We want the game to be as realistic as possible, but changing real-world constants — such as gravity — would just lead us further away from that goal. Changing gravity would not only be throwing in the towel, but would likely also cause other undesired side effects. The reason behind the floatiness must be elsewhere. We will continue to tackle issues (such as the changes to steering included in this update) until, by process of elimination, we get it completely right.